11:25 07.09.2022
PALADIN Class Rebalance
Dear players!
The long-awaited rebalance of the Paladin class affected the following changes:
Paladin:
1. Holy Knight:
1.1. Silver Maiden:
1.2. Templar:
2. Intercessor:
2.1. The Guard:
2.2. Knight of the Spirit:
If you find any new error after the technical work, please write to the technical support service.
Have a nice game!
The long-awaited rebalance of the Paladin class affected the following changes:
Paladin:
- The Sacred Aura: Power skill now increases the attack by 1% - 5% depending on the skill level.
- Super skill "Triple punishment". Reduced damage inflicted.
1. Holy Knight:
- The "Sacred Aura" skill: Shelter" now increases physical defense by 2% - 10% depending on skill level.
- The "Sacred Aura: Sanctuary" skill now increases magic protection by 2% - 10% depending on the skill level.
- The "Stream of Light" skill now deals physical damage instead of magic damage.
- The skill "Sacred Aura: Rest" has increased the amount of mana being restored (up to 50 at skill level 5).
- The skill "Sacred Aura: passion" - the bonus to the power of the crit is lowered to 0.3 at the maximum skill level.
1.1. Silver Maiden:
- The Light Stream II skill now deals physical damage instead of magic damage.
- The "Dive" skill can no longer be applied to other players. The duration of the skill has been reduced to 20 seconds. The recovery time has been increased to 3 minutes.
- The "Sacrifice" skill. Skill cooldown increased from 3 to 5 minutes. Reduced the amount of health being restored.
1.2. Templar:
- The Light Stream II skill now deals physical damage instead of magic damage.
- The Big Cross skill now deals physical damage instead of magic damage.
- The "Sacrifice" skill. Skill cooldown increased from 3 to 5 minutes. Reduced the amount of health being restored.
2. Intercessor:
- The skill "Mastery of Sacred Sharpness (passive)" now gives the owner +5% physical. attacks at skill level 5.
- The "Sacred Aura" skill: Shelter" now increases physical defense by 2% - 10% depending on skill level.
- The "Stream of Light" skill now deals physical damage instead of magic damage.
2.1. The Guard:
- The skill "Defense Skill II (Passive)" now increases physical defense by 250-500 depending on the skill level.
2.2. Knight of the Spirit:
- The skill "Defense Skill II (Passive)" now increases physical defense by 250-500 depending on the skill level.
- The Fanaticism skill can no longer be applied to other players.
If you find any new error after the technical work, please write to the technical support service.
Have a nice game!
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