The necromancer's workshop is a confusing maze of prison cells and cramped corridors, in which the heroes will have to find the entrance to the necromancer's laboratory and fight the minions of darkness. In the workshop, black magicians and wizards experiment with necromancy on unfortunate prisoners who turn into the living dead to serve their new masters.
In order to get into the necromancer's workshop, you can use the teleportation services of Numiria in Eristum. To do this, your character must have level 100 and pay 100,000 carats.
Exploring the nightmarish labyrinth of the workshop, sooner or later you will have to face the cruel guards of this dungeon:
Each of them keeps with him his own part of the key of darkness, five fragments of which you need to collect. As soon as you defeat the guards, the extracted fragments of the key must be taken to Najarop, an artisan from Karanin Castle, to make the Collected key of darkness.
The collected key of darkness grants access to the forbidden laboratory of the necromancer, but will be destroyed after use. In order to re-enter the laboratory, you will need to make a new key.
Fighting with the undead and guards living in the necromancer's workshop, you will be able to get ordinary equipment and weapons to level 103.
To get into the necromancer's laboratory, it is necessary to find a secret passage in the labyrinth of the workshop. As soon as you approach it, the collected key of darkness will be removed from your inventory and you will move to a new dungeon.